New Skaven Rumors
There are four new boxes, plus some metal models and probably some repackaged old stuff.
Clanrats / Slaves
- plastic box of 20
- concept sketches by Jes Goodwin and Brian Nelson
- wear tattered robes and armour somewhat similar to LotR moria goblins
- the box may or may not contain parts to make weapon teams
Stormvermin
-a plastic box of 10
Screaming Bell
- plastic box, makes one or the other
- the bell variant comes with part of the church still attached
- it is unknown what the new war machine is, but given the structure of the screaming bell model, it would be logical to assume some sort of catapult. It is NOT a Cauldron of a Thousand Poxes
Deathmaster Snitch
- metal blister of 1
- jumping off a piece of scenery with a dagger in each hand
“General info
Written by Jeremy Vetock, released November 2009. Major overhaul rulewise and modelwise.=.
One list flexible enough to make different flavours like Skryre, Eshin, Moulder, Pestilence and mixes thereof/other clans. A lot of new option, but not all accompanied by new models. New army wide rules, mainstay perhaps gone but maybe an additional +1CR for outnumbering (for a total of +2).
General model design close to original concepts and Warhammer Online concept art.
Skaven Magic is getting a big update, 13 spells in total and the highest casting cost of a single spell so far (even greater than Lord Kroak’s spell). Might include a new big spell, perhaps the costy and complex summoning of a Vermin Lord or another transformation spell of a whole unit. All gray seers will know the skitterleap spell as standard. Grey Seer now knows all spells w unlimited Warpstones. Warplightning is S5 or S4 but it’s only 1D6.
Units
Characters
More than 5, probably less than 13 but not much, with army altering rules. From the known clans, including Queek from clan Mors. No Vermin Lord as character (but summoned with a spell??). Deathmaster Snikch gets new model. Other new character models as well.
Doomwheel as possible mount. Doomwheel get new plastic (more rumours) or metal model, smaller than the old one, perhaps just one wheel. Rat Ogre mount for Skaven Warlord.
Screaming bell mount for Grey Seer, gets new fantastic plastic kit (can also be made into a Warpfire launcher).
Master Moulder grants regeneration to any Moulder unit he joins.
Plague Priest may now be upgraded to Lv 2 and any pestilence unit he joins can never loses frenzy.
Sniper champion can pick out models to shoot.
Assassins as unit upgrades. Cheaper and weaker than DE assassins but with nice magic gear.
Core
Clan rats
New plastic box. 20 rats for £20. Box also includes Slave models. Single rat maybe cheaper pointwise.
Slaves
Can be made from new clan rat box. Lose slings.
Storm Vermin
New plastic box with 20 rats (limited?) for £30 , also 10 box?. Models quite big. Same points. No 0-1 restriction with a warlord. May move to special. Hand weapon, Halberd, shield and heavy armour as standard. May be upgraded with ratling gun, warpfire thrower and/or assassin like in DE army book. Storm banner gone.
Gutter Runners
No new models. Cheapers by perhaps 2 points.
Weapon Teams
A total of 5 different weapon teams (maybe including new ‘lightning gun’ weapon team, as warp lightning but in the shooting phase). Can hide in clan rat, stormvermin and nightrunner units, are forced out if an enemy unit gets in 10″ reach or the hiding unit flees (-2 save). Ratling gun is D6 shots, S4 or S5 and shots 2D6 when panicked. Move and shoot unit. Modelwise either repackaging in boxes or included in clan rat box.
Plague Monks
Core at least under special circumstances. Have frenzy, hatred and poisoned attacks
Censer Bearers
14 points and upgrade to monk units instead of independent rare unit. Makes Plague Monks special unit then (if I understood the text correctly).
Giant rats
mixed unit with Rat Ogres, one Ogre per 12 rats. Without packmaster roll d6 every round: 1-3 stupid, 4-6 frenzied.
Rat Ogres cheaper, other stats and with weapon/ability upgrades. (I am not certain from the text whether Rat Ogres can also be taken without rats).
Poison Wind Globadiers
Now have d6 hits per ‘hit’. No new models.
Special/Rare
Jezzails
0-1 unit, no skirmishers, but cheaper. No new models. S5AP not S6
Warp Lightning cannon
No new model. Follows normal war machine rules
Warpfire launcher
New plastic model included in Screaming bell kit.
giant, plague censer contraption
Big Clan Pestilence war machine, as seen on the cover
New big burrowing rat monster (“Hellpit abomination”)
New metal model on chariot base. Can be configured cc or shooty. US5, regeneration, stubborn, causes terror, may tunnel and charge in any direction on turn it appears. Other units may follow tunnel, but may get eaten ”
Ace of Cakes – Squig cake
Be sure not to miss tomorrow nights Ace Of Cakes were they will be showing the squig cake made for Games Day.

Incoming Skaven
As we get closer to the new Skaven book release date more and more material will be avaliable. Be sure to read Adam Troke artile on Skaven and dont miss Septembers White Dwarf.

WHFB: Clanrats – The Menace Below
From GW White Dwarf a look at the new plastics for Skaven due to be released in November. More to come…thanks to Warseer for this information.
Advance Order: Space Hulk
Release Date September 5th Retails: $99.00
Advance Order: Space Hulk To celebrate the 20th anniversary of our classic board game, the Studio has created a brand-new version of Space Hulk. This lavish, limited-edition run includes 35 all-new miniatures that have been specifically sculpted for this set.

From the depths of space an ancient vessel drifts slowly towards the Imperium of Mankind – a space hulk. Within its confines, untold thousands of Genestealers slowly emerge from hibernation. The Space Marines must enter the cramped corridors and tomb-like chambers of the ancient ship to defeat this alien menace.
Space Hulk is a board game for two players, recreating the battles fought between the Space Marines and Genestealers. One player commands the Space Marines as they carry out deadly missions in the ancient Space Hulk, and the other commands the horde of Genestealers opposing them. Space Hulk’s fast-paced rules simulate the tense atmosphere of a mission deep inside the cramped confines of a derelict space hulk, where split-second decisions are needed for victory.
This boxed game contains: a 23-page Rulebook, a 47-page Mission book and 35 finely-detailed, plastic Citadel miniatures, including: 11 Space Marine Terminators, one Space Marine Terminator Librarian, 22 Genestealers, and one Broodlord.
Also included are: 105 gaming counters, 24 corridors, 10 rooms, eight crossroads, eight T-junctions, six corner sections, four dead ends, four end pieces, 20 doors with plastic stands, one mission status display, and three plastic mission objectives, including: a dead Space Marine on throne, a Blood Angels artefact and a Cyber-Altered Task Unit. Plus a sand timer and five bone-coloured dice unique to this game.
Thousands turn out for funeral of last WWI trench soldier
Thousands turn out for funeral of last WWI trench soldier
In Flanders Fields
by John McCrae, May 1915

In Flanders fields the poppies blow
Between the crosses, row on row,
That mark our place; and in the sky
The larks, still bravely singing, fly
Scarce heard amid the guns below.
We are the Dead. Short days ago
We lived, felt dawn, saw sunset glow,
Loved and were loved, and now we lie
In Flanders fields.
Take up our quarrel with the foe:
To you from failing hands we throw
The torch; be yours to hold it high.
If ye break faith with us who die
We shall not sleep, though poppies grow
In Flanders fields.
Season II Clone Wars Trailer
The trailer for Season Two of Clone Wars is now avaliable to view
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